Prototype · October 2026
Two players sit at opposite ends of a table, each wearing a single-channel EEG headset. A steel ball moves across the covered playing surface toward the player whose signal is currently less settled. The round ends when the ball reaches either end.
Beneath the cloth, a belt-driven linear axis moves a magnet under a clear acrylic sheet. The magnet pulls the ball along the surface; the mechanism remains hidden during play.
Simulated signals for two players. Drawn to scale. Part of the cloth is cut away in the drawing to show the slide underneath.
How it works
Parts
| Part | Qty |
|---|---|
| Belt-driven V-slot linear slide, 1000 mm, with NEMA 17 stepper motorone axis of a 3D printer; 880 mm of travel | 1 |
| TMC2209 stepper driver | 1 |
| 100 µF capacitoracross the motor supply | 1 |
| 12–24 V power supply, 2 A or morepowers the motor and driver only | 1 |
| Motor controller, Arduino Nano/Uno or ESP32receives the target position over USB; AccelStepper library | 1 |
| Limit switchhomes the carriage at start-up | 1 |
| Neodymium disc magnetsmounted on the carriage; two sizes, to test against the sheet and cloth | 1 set |
| Jumper wires | 1 set |
| Part | Qty |
|---|---|
| Acrylic sheet, 61 × 122 cm, 5.6 mm thicksold as 24 × 48 × 0.22 in | 1 |
| Risers, about 5 cm tallat each corner and mid-span on each long edge | 6 |
| Washersset a 2–3 mm gap between the magnet and the sheet; the sheet rests on the risers unfastened | 1 set |
| Black cloth | 1 |
| Steel ball, 25–50 mm | 1–2 |
| Part | Qty |
|---|---|
| BioAmp EXG Pill sensor board | 2 |
| ADS1115 analog-to-digital converter | 2 |
| ESP32 Wi-Fi board | 2 |
| Battery pack | 2 |
| Headband with gold-cup electrodes and ear clip | 2 |
| Conductive EEG paste | 1 |
| Part | Qty |
|---|---|
| Laptopprocesses both EEG signals and sends the target position over USB | 1 |
Development log
Constraints
Each headset is battery-powered and communicates with the laptop over Wi-Fi. Players are not electrically connected to the table or motor supply.
The prototype is an experimental game interface, not a medical, diagnostic or wellness device. It uses our existing single-channel EEG hardware and signal-processing code.
MindWave Therapeutics 2026